iOS 8, Continuity and Handoff, an example use case.
It’s been a busy couple of months since Apple released iOS 8, the new iPhone 6 and 6+, Yosemite and … hold on, this post is supposed to be short. If I list everything that Apple announced, I’ll be here all day!
On with it. Since Apple’s big event, I, like most other active app developers, have been very, very busy. I’ve been working away at a new app for special needs education, and a complete rework of my first special needs app, Dollar Up. I’ve also had to update all of my apps to be sure that they work on iOS 8.
As if that wasn’t enough, I’ve also written another new app called 9 Letters which is due to launch this Thursday, the 20th of November. 9 Letters is all about letting the inner word searcher go mad. If you like Scrabble™ or Boggle™, or just about any other word game, I think you’ll like 9 Letters.
One of the really neat features of iOS 8 and Yosemite is Continuity. I love it; it brings to the Apple devices a wonderful synergy where they work together to become a single powerful tool that anyone can use. No more do we have to close a document, save it somewhere special and then reopen it on another device in order to continue our work. We can now just Handoff the document, in it’s current state, from one device to another.
When I was nearing completion of 9 Letters I realised that the game would benefit from this neat feature in iOS 8, so with a remarkably small effort (Apple really made the process very easy) I added Handoff to 9 Letters, and I love it.
Now, when I am on the train home from my day job I can play a game of 9 Letters on my iPhone, and then handoff the game to my iPad when I get home. It really is great.
Below is a short video I recorded tonight that tries to demonstrate just how great this is. I hope you enjoy it. I also hope that other developers get behind Apple with Continuity and all it offers; working with computers and mobile just got even easier.