Today sees the release of iPlay iSpy Footy, the latest in a series of ‘find the ball’ games for the iPhone.
Like the earlier ‘golf’ games, iPlay iSpy Footy incorporates a number of great action photo’s from the 2011 season of footy Melbourne Australia.
Specifically, this release of iPlay iSpy Footy has photos featuring shots of players from the Northern Bullants team at their home oval in Preston.
iPlay iSpy Footy has been integrated with Game Center, so scores will be recorded on a leaderboard allowing players to rank themselves against others.
See www.pkclsoft.com/pkclsoft/iplayispyfooty for more details.
When I first started on this game I thought it would be a simple matter of taking the ‘golf’ code and applying new photos, and a few changes to images.
Footy is a very different game to Golf in the real world, and this translated into the iPhone world as well, even with these game. What was originally going to be a simple task took on new life as the scoring, animation, game play, and general behaviour of the game changed to suit football as a game whilst still maintaining the original concept.
One simple example of this is the shape of the ball. A golf ball is spherical, and as a result it’s easy to wrap a texture around it to get a nice animation of the ball. No such luck with a football. I had to find a way to respect the shape of the ball, move it around the screen, and still use it effectively.
>Today sees the release of iPlay iSpy Footy, the latest in a series of ‘find the ball’ games for the iPhone.
Like the earlier ‘golf’ games, iPlay iSpy Footy incorporates a number of great action photo’s from the 2011 season of footy Melbourne Australia.
Specifically, this release of iPlay iSpy Footy has photos featuring shots of players from the Northern Bullants team at their home oval in Preston.
iPlay iSpy Footy has been integrated with Game Center, so scores will be recorded on a leaderboard allowing players to rank themselves against others.
See www.pkclsoft.com/pkclsoft/iplayispyfooty for more details.
When I first started on this game I thought it would be a simple matter of taking the ‘golf’ code and applying new photos, and a few changes to images.
Footy is a very different game to Golf in the real world, and this translated into the iPhone world as well, even with these game. What was originally going to be a simple task took on new life as the scoring, animation, game play, and general behaviour of the game changed to suit football as a game whilst still maintaining the original concept.
One simple example of this is the shape of the ball. A golf ball is spherical, and as a result it’s easy to wrap a texture around it to get a nice animation of the ball. No such luck with a football. I had to find a way to respect the shape of the ball, move it around the screen, and still use it effectively.